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The art was really beautiful but didn't like looking at the low res backgrounds at all, burring the sprites would have helped. The character movement was ok but i constantly had problems with the attack windup. The first boss fight i would say was perfect with the character moveset at that point, sadly, after that the enemies felt unfair compared to what the character could do, especially the final boss fight, underwater movement didn't felt good at all, dodging consistently in that final stage was out of the question so ended up brute forcing it till he died, i like challenging games so i kinda liked it but it felt really unfair. I also liked the huge variety of enemies on this game, but exploration felt pointless with a lot of dead ends so after a certain point i just rushed to the boss. Soundtrack was good to me and the fact that it felt like a complete game from start to finish with even 2 boss fights is incredible, you did great.

Thanks! Ya i was going to try burring the sprite but i didn't spend the time on it and focused on the other aspect of the game, and the dead ends are basically me running out of time to place upgrades... Also I have a hard time knowning what consider standard difficulty for average player so its ncie to know that the first boss difficulty is good, definitely will try to make the game more balanced based on that in the future.