alrighty i was able to take a look and beat it! i want to say it was very ambitious to try to make something like this in such a short time span which i always love to see. better to risk making a bad game and learn something new than play it safe as far as i'm concerned. the movement felt good for the most part. the enemies just sort of existed, they weren't a threat because of their speed but they were also super tanky so i just went by all of them. it was funny to watch them die in the traps though. the last key stumped me for a bit since there had been a precedent set that i would need to grab 5 flames to get a key gate open and was looking all over since i only had 4 but knew where the key was. it didn't take too long to figure that part out though, and i enjoyed how you had to go around the outside to get back into the room. the mantle worked surprisingly well, that's usually something that takes a ton of polish and work to get feeling smooth so great job on that. all told, very good job on this! i'd love to see a more polished version. i don't know if you know about it but pseudoregalia is a similar feeling game that also came from this game jam and ended up having a very successful full release.
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Wow, this is actually an increidble review, thanks for taking the time to write it down!
Yeah, we decided to make a 3D game primarily because Pere (my friend) and I (Frankie) are more focused on the artistic field of the videogames creation, as we have some experience working with 3D software.
However, creating a game from scratch with no experience in the programming side has been a tough challenge, but we push ourselves to the limit during the jam to do our best. We love playing games and creating stuff so maybe the lack of xp from one point of view had been balanced with the other :)
Finally, I’m very proud you mentioned similarities with pseudo, as rittz’s game is such an increidible one and a reference for us! Hope we can reach it soon xD
Anyway, seeya in Quarry’s comments section and thanks again for this review, it means a lot!