[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

Awsome Asset, really fluid. I added the frames to the Sprite Sheet Listing for easier creation of the animations the numbers in the () is the frames of the animation.


Main Sprite Sheet

1. Static Idle (0)

2. Idle (1-9)

3. Walk (10-17)

4. Run (18-25)

5. Run Fast (26-33)

6. Roll (34-41)

7. Roll Attack (42-51)

8. Slash 1 (52-58)

9. Slash 2 (59-63)

10. Slam Attack (64-68)

11. Spin Attack (69-74)

12. Block (75-80)

13. Dash (81-86)

14. Jump (87-89)

15. Transition from Jump to Fall (90-93)

16. Fall (94-96)

17. Jump teleport (97-103)

18. Appear from teleport (104-109)

19. Fall Attack (110-118)

20. Land/Crouch (use the 3rd frame for a static crouch) (119-122)

21. Ledge Grab (123-127)

22. Static Wall hold (128)

23. Transition from Static wall hold to Wall slide (129-130)

24. Wall slide (131-133)

25. Wall Slide Stop (134-136)

26. Hit (137-138)

27. Death (139-144)

On a seperate sprite sheet/aseprite 

1.Ledge Grab (also in main sheet) (0-4)

2.Ledge Climb up (5-12)