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MAST should work fine on all versions of Unity.  No demo, but things snap together pretty obviously.

MAST is "2019.3.5 or higher" in my inspector asset store and Im stuck with Unity 2017 :| Anyway I'm ok thanks for the answer.

Np.. I am curious, however.  Did you actually try MAST on Unity 2017?  I'm almost positive it would work without any issues.

(1 edit)

Yes I tried, had to download unitypackage since asset store asks for unity 2019 to allow download.
Then I got errors including "not part of C# 4.0 language" and others "UnityEditor.PrefabUtility' does not contain GetCorrespondingObjectFromSource / SaveAsPrefabAsset".

Could debug some but not the ones including PrefabUtility. I don't ask for help with this, should be resolved wth new up to date computer coming one day :V

Ty for the feedback.  Didn't realize.  I thought I had tested it back that far, but it has been a while.

No problem, 2017 belong to the past anyway, good continuation.