I still get an error (the texture is not shown in the middle of the screen). Here's the output:
QOpenGLShader::compile(Vertex): 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
ok, so if you wait me some days, i can compile a pure soft version and see if that works.. apparently you need even a lower version
Thanks a lot
Could you send me your mail? so you try it before i upload.. that way i don't upload changes that aren't useful
It's flamendless8@gmail.com