W H O A.
At first it was the art style and satirical premise that had me hooked (fuck AI art!), then it was the sheer amount of expressions and creativity within the limits. Using the sprite as the painting, the effectiveness of that single sound effect... I have no idea how you got the ending backgrounds to be different. Hell, I only just remembered there's a 1k word limit, because The Perfect Portrait feels like it's the perfect length. It didn't feel like you were constrained by the limits of the jam at all.
And the endings, of course. Searching for the first ending was a time in itself, and wow this game only got more unnerving the more times I played through it. The UI was gorgeous and perfectly fitting. The shakes on the words for emphasis! And of course, Graey. The juxtaposition of his Victorian design (or at least old-timey, you know what I mean) and the premise of AI technology, with a healthy dose of the surrealism that folds in so well with the art style.
Overall—so creative and polished! And I'm so glad I found the first ending in the end. It was soooo satisfying to get his ass.