I am struggling at the moment to import the terrain tileset into Tiled, because it seems to me, that the tiles in the tileset are not coming with a consistent size and/or space between the tiles... any suggestions how to split the tileset up in order to build a map? Thanks!!!
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Hey, sorry for the delay.
The tileset is all 16x16 or multiples of it. The space between them should be 0. and the displacement from the start of the file 16x16 (I leave an empty row / column).
As for the terrain, I usually follow the tileset rules use in this tutorial for godot.
Hope this helps.