it is suppose to do that
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i saw the wiki and it says: Icicle Impale is the fifth and final upgrade of Path 3 for the Ice Monkey in Bloons TD 6. The Ice Monkey's snowballs can now freeze and damage MOAB-class bloons, dealing 50 damage to each and freezing them instead of 2. Frozen MOABs, BFBs, and DDTs move at the base speed of a ZOMG, and frozen ZOMGs are slowed by 50%; BADs can be damaged but will not be freezed or slowed down.
The BAD is immune to any movement-altering effects, except the Workshop's Reverse Motors, Time Stop, and Jake's Butt Push. It will always move with the same speed as a ZOMG except if Jake or a Time Stop slows them down.
Excluding upgrades and abilities that ZOMGs and other MOAB-Class Bloons (excluding the DDT), are immune to, below is a list of all upgrades that the BAD is impervious to:
- The Ninja Monkey's Bloon Sabotage and Grand Saboteur (x-4-x) ability's slowdown effects (however, Grand Saboteur can still make BADs spawn with 75% health. (x-5-x))
- The Sniper Monkey's Maim MOAB and Cripple MOAB stun effects (however, Cripple MOAB, similar to Super Brittle, can still apply bonus damage. (4-x-x and 5-x-x))
- The Glue Gunner's slowdown from the MOAB Glue.
- The Ice Monkey's slowdown from the Snowstorm ability (x-4-x) and Absolute Zero ability (x-5-x)
- The Ice Monkey's slowdown from Icicle Impale (x-x-5)
- The Ice Monkey's Permafrost effects from Super Brittle (5-x-x), or from Absolute Zero (x-5-x) or Icicle Impale (x-x-5) crosspathed with Permafrost. (1-x-x)
- The Alchemist's secret shrink potion from Bloon Master Alchemist (x-x-5)
- The Druid's blowback from Superstorm (5-x-x)
- Monkey Ace's stun effect from the Tsar Bomba ability (x-5-x)
- The Heli Pilot's MOAB Shove pushback (x-x-3 and above)
- Rocket Storm or M.A.D's ability stun effect (If has Gorgon Storm Monkey Knowledge)
- The Monkey Buccaneer's hook from the Monkey Pirates and the Pirate Lord (x-4-x and x-5-x) abilities (however, Navarch of the Seas' activated ability can hook a single BAD twice per round. (Paragon upgrade))
- The Boomerang Monkey's knockback from MOAB Press and MOAB Domination (x-x-4 and above)
- The Bomb Shooter's stun from Bloon Crush (5-x-x)
- Striker Jones' stun from his Concussive Shell ability (Level 3+)
- Obyn Greenfoot's Nature Ward's Totem slowdown (Level 4+)
- The Super Monkey's slowdown from Knockback (x-x-1)
- Benjamin's Syphon Funding ability, which DDTs also happen to be immune to (Level 10+)
- The Biggest One's stun effect
- stunning effects from the Pop and Awe ability (x-5-x)
- The Ninja Monkey's Master Bomber's stun effects from its special Flash Bombs and Sticky Bombs. (x-x-5)
- Also applied Ascended Shadow's Flash bombs and Blue Shurikens as well passively Bloon Sabotage effect.
- Pat Fusty's Big Squeeze ability, stun effects, and knockback effects (Level 10+ for Big Squeeze, Level 6+ for Stun, and Level 5+ for Knockback)
- The Engineer Monkey's XXXL Trap. (x-x-5)
- Cave Monkey's stunning effect from club. (Frozen Over map only)
- Lotus flower activation (Lotus Island map only)
- Admiral Brickell's Mega Mines stun against surviving blimps
- Spirit of the Forest's stun effect on Vine Rupture ability from the Monkey Knowledge, "Vine Rupture".
- Ezili's MOAB Hex before Level 20 (Level 20 allows her MOAB Hex to affect BADs)
- Psi's attacks, including Psionic Blast ability and Level 20 Psi's psychic attacks.
- Geraldo's Tube of Amaz-o-Glue at any level.
- Goliath Doomship ability's carpet bomb stun
- Powers's Glue Trap (If has Supersize Glue Trap Monkey Knowledge)