[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool concept, hopping around the different notes, digging deeper and deeper! A quality polish you could do is maybe fade the volume of the different note audios to a lower level after a few seconds, some are quite intense to keep listening to while reading the notes. I like that you could come across the notes with hidden meanings in any order, it's only when you follow them the right way that you can be sure you've solved it :)

Thank you so much for your feedback, and I’m glad you enjoyed it! I totally agree about the audio thing, I was hoping to implement something like that, tbh I just ran out of time and didn’t really know how to do that, but I will do some research and figure out a solution. Thanks again :)