the asset itself is made for any engine usage
Yep, what I mean is that I can make some Tiled-specific wrapper things to make it even nicer:
- terrain-brushes: https://www.youtube.com/watch?v=pdIqGLGhEvY
- ready-made drop-in sprite animations: https://www.youtube.com/watch?v=djiCGaLWW5A
I think I can improve the terrain brush a bit from that video, but that is the basic idea.
As for the game, I work on node-raylib and we need a little simple demo-rpg anyway, so I’d be happy to set one up. I will update here, when I get it all put together.