honestly great stuff , might use some form of these to make things faster for solo play with rolling 2 dice against each other
Thanks!
2 dice definitely works for solo, although it takes some of the intentionality out of the choices.
If you want a little more player control over the outcome, you could only roll for the "GM". The player chooses.
I was also thinking about the potential for solo: choose to succeed at a cost, or flip a coin and either fail with an opportunity or succeed entirely.
That's a really good modification!