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(1 edit) (+2)

// edit: The problem was on my end, see my other comment.
In the beginning I thought the long pauses between voice lines were leading to some kind of twist because of the slow CPU talk. I was kinda disappointed that they weren't, because as it is right now it just takes away from the experience and breaks the immersion. At one point there was a pause of what felt like 2-3 minutes and I started wondering whether I was supposed to do something else and tried clicking the buttons on the computer monitor.


Other than that, I did enjoy it quite a bit and played through to what I think was the end. The voice acting felt really genuine and got me invested in the story. Truly superb job on that. 👌 I would've never expected anything near as good from some random indie game I found through YouTube.

That long pause sounds like a bug, I'll take a look at it. Thanks for taking the time to play and respond!

(+2)

Actually, never mind about that. While lying in bed not being able to sleep I randomly realized what was wrong. 😵 I recently disabled hardware acceleration in my browser to fix some other issue. When it's turned on everything works as expected.


Played through it again at the intended speed and I can only say it's a really nicely crafted experience. I hadn't picked up on the computer hanging being intended in my first playthrough. It's a clever touch that really sells that moment. Nicely done. 👏