This game made me laugh a lot, I had a lot of fun, from the intro to the gameplay. One thing I had a problem with was that the order of combinations when building things mattered: I think it wasn't necessary given the simplicity of the game. That said, it also showcased a really good part of the game which was you provided a pretty comprehensive guidebook that cleared up these misclarities (and the guidebook was also entertainingto read)!
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I'm glad you enjoyed the humorous side to the game. The 'shaped' crafting recipes wasn't actually meant to be a thing, but I could add enough elements in time to allow people to craft everything from life and 'entity'.
In future, I really hope to continue development on the game and work out some of these kinks, while balancing a fine line between humor, creativity, and mystery.