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(+1)

Hey, thanks a lot for playing the game!

Yeah, there were some hiding places planned but of course game jam means limited time means scope reduction. :} Maybe after the jam I’ll add some polish and missing features.

To make the game a tiny bit easier, did you try pressing start (enter) to show the path the monster was following? Not an extremely stable feature since it was added late as debug mode, but it can help reaching to the exit.