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(1 edit) (+2)

Very fun idea! Feels like a Donkey Kong meets Pac-man to me and I love the use of the trampolins to jump. I did find the automatic jump unreliable and I question if it is even neccesary. Also, the enemies are too aggressive and there are lots of situations when it is impossible to avoid damage. Also, some kind of score system would be appreciated.

(+1)

Thank you for your feedback! We are considering a jumping mechanic and messing with the enemies' ai and/or adding more i-frames. And yeah we didn't have time to implement a scoring system. But thanks for playing! Glad you liked the vibes. :)