Hi, thank you for the feedback!
Working with voices is definitely far from my comfort zone, so much so that within my already kinda extensive library that was my only shot at it. The content I release monthly is actually decided by my patrons, I do sometimes suggest ideas (such as the newly released Modern UI SFX Pack which I was the one suggesting) but at the end of the day they are the ones who vote and decide what I will release. Having that said, I cannot guarantee a new or enhanced version of this pack in the future unless they decide so.
Regarding your comments about the races:
Dwarf: it was indeed crushed down to fit the aesthetic of most SFX packs I release (directed towards a more "retro" feeling) . If I'm not mistaken I did the same with the Human and the Elf but toned down, but maybe I overdid it a bit on the Dwarf lol
Orc & Goblin: definitely within an "experimental" zone for me. I did experiment a lot with processing for these ones to sound less human and standout as different races.
I understand I have much to learn, but if possible I would rather not work much with voices since it's too complex and nuanced. This is a field of knowledge with people who dedicate their entire careers to it working in big companies, what I try to do is fill the gaps indie developers report to me in their projects.
But I really appreciate your feedback, it's very important to have an outside view of my work and realize learning is a never ending process.