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Neuro and the Lost Tutel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #9 | 4.054 | 4.054 |
Theme | #21 | 3.757 | 3.757 |
Overall | #22 | 3.616 | 3.616 |
Innovation | #31 | 3.351 | 3.351 |
Audio | #37 | 3.351 | 3.351 |
Visuals | #42 | 3.568 | 3.568 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
NOpe
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Comments
I really liked this! The fact that you can pull the boxes already makes it more fun than most box pushing games I've played, and just as the concept was growing a bit stale Evil shows up to deepen the game further. The levels are fun, and just tricky enough to be satisfying. And there's a lot of charm in the graphics and text.
One of my favorite games in the jam!
Really enjoyed it. I liked how pulling a box could be used to move one character while keeping the other in place, I felt like that mechanic played out very synergistically.
The game is really cool, pulling gives it a cool point and holy shit TruckersFM got me sold!
First of all, I want to preface this by saying - I don't enjoy sokoban that much. So I was prepared to quit halfway through this game. But what expected me was a work of genius - I really enjoyed the pulling mechanic and the later evil levels, elevating this work far beyond a simple puzzle into something tutely beautiful - I played through it all and thoroughly enjoyed the ending. The fact you got truckersFM integrated into the game earns a whole another level of respect from me as a developer.
Fantastic work!!!
Really fun puzzle game, I enjoyed the TruckersFM soundtrack a lot
Cute pixel art and fun game. Good job!
Very cute and relaxing puzzle game :3
It really heats up when Evil joins the fray.
me like puzzle :+1:
Cute spin on Sokoban genre. Love the aesthetics!
Cute game and nice puzzles!
your game is stylized in a really cute way! I like that the puzzles are well-thought out and the sprites are so smol but convey a lot. thanks for sharing!
very fun game often found myself stuck at impossible places dumbfounded on what i could do, and every single time i remember i can pull and it solved the problem haha, pulling really messed with my brain as i considered many area impossible to reach not calculating pulling since my brain was just going of base sokoban rules, but very fun game! also a funny one
Very cute game! good puzzles and art, also had me chuckle a bit!
this has a lot of content for a game made in 72 hours. i loved the puzzles and havent encountered any bug. when there are two or more boxes next to you, how does the box that gets pulled decided?
Catt0s would need to correct me but I don't think there is a specific way it chooses, I just made sure the levels work regardless :P
Top -> Bottom -> Left -> Right IIRC, it is just the order the directions are processed
thank you
Had a few sensible chuckles and I enjoyed the gameplay/music!
Searching for Tutel for 15ish minutes, wasnt expecting that music ( wideVIBE )
Audio is a bangerrr
(Make sure to play the latest version)