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CityScales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3275 | 3.056 | 3.056 |
Style | #3343 | 2.944 | 2.944 |
Overall | #4022 | 2.722 | 2.722 |
Enjoyment | #5207 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must to desing such taxes system so that your city will grow in population and territory
Development Time
96 hours
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Comments
Nothing worked on my browser, it was just a bunch of little guys running back and forth to the water. I couldn't interact with anything or get any feedback.
Cool simulation/strategy game, with some good sprite work! It was fun watching all the little guys running around the screen. Definitely huge potential for this project! It was an ambitious choice making a strategy simulation game for the jam, but it paid off! Well done!
Impressed by you pulling this off! That's a complex idea! Great art!
Cute! Making a strategy game is ambitious in a game jam. Good job!
Cute game! Loved the little pixel guys!
I love the concept, but I wasn't gaining money by taxing people. Lmk if there is another way to get money. Great work!
Cool concept, needs more to build
I ran out of money real fast and then I couldn't figure out what to do. I really like the sprites and I like the idea of building up a community but I couldn't figure out how to play
I was pretty confused. Could use more in game help
Thanks for the brief, but accurate feedback! Yeah, a propper in-game tutorial or at least SCALING complexity could really benefit the game, but unfortunately this was out of scope. But I tried my best to describe mechanics in the description, if someone is commited to read it…
EDIT 1: May be in the near future we will fix it