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Reverse Zig-Zag's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2508 | 3.245 | 3.245 |
Enjoyment | #2548 | 2.849 | 2.849 |
Overall | #2725 | 3.000 | 3.000 |
Presentation | #3014 | 2.906 | 2.906 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Popular ZigZag Game But Instead Of Moving The Player, You Put The Blocks!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game! As others have already said, a speed up button would be nice. Also, the difference between red and gray transparent arrows get very hard to see if you're colorblind. Maybe you could change something to make it easier to differentiate in the future. But I liked the concept and I think with some more rules and a bit more polish, it could be a really chill game!
Game is cute, with nostalgic presentation that reminds me of games on miniclip. But it was a little slow, would've benefited a lot from a faster ball
I liked the game! It was a bit slow though, a button for speeding up the timer or directly skipping the rest of it when you finished inputting the buttons can improve this game a lot. Other than that, congratulations for making a good entry!
Great concept and so much potential. The game can be even more interesting to play if the speed of the ball can be faster after the player has built the level to ensure a quicker and timely feedback. But the overall game experience is good. Well done!
I like the game. Great concept, and quite fun. It also has a lot of potential to continue making new mechanic.
The transparent is not my favorite though, I expected a hard-to-guess, not a hard-to-see. If you want to make red and normal arrow hard to differentiate, I think you may want to mess with their color instead, like turn them into a same color for a sec then turn back.
Very confusing haha but a lot of fun. It is a little slow watching the ball do its thing though, I wonder if perhaps it would be more fun if you had to press the keys as the ball is already going, maybe even make it like and endless runner. The core idea is definitely sound.
This is so simple in a genius way, and I didn't expect I would get so nervous as the game progresses lol great difficulty curve. My only comment is that it would be cool if parts of the hud could be more stylized (like, for example, avoiding the rules box from getting over the box with the instructions, and if the boxes didn't have a background, or have one that felt in line with the theming. Overall, cute and quite surprisingly challenging game. Great work
There is no problem when playing in full screen, but when playing on a small screen, the boxes collide. I couldn't quite understand why but i will try to solve it. Thanks for the feedback!
My best guess is that it could be the Unity UI system, because depending on how you set the Canvas it can or adjust to the size of the screen, follow it's proportions, or the sizes are kept and scaled down or up depending on the size of the screen (I know from experience, unfortunately lol). But if I remember anything that can help with it, I'll let you know
Great game ! Becomes especially interesting when the rules start to add up !
Really awesome game! Really fun brain exercise! I only wish the ball moved faster.
Simple but fun. Maybe everything is a bit faster would be nice
Fun game, ball could be faster and timer really needs to end early if you've finished all the placements. Great job :)
This simple concept makes for a shockingly fun game. Great jam entry!
really fun game
The ball is a little slow
What a fun take on the theme! Super well done :D
Calm and fun, it's a little slow but I enjoyed it :)
I think you have a good idea, with some improvements to the same mechanic it will be great: Be able to start rolling earlier and make the ball faster for example
Funny puzzle game, the mechanics and level design offer a good challenge! Nice job!
Very cute game! I thought it would be easy, but you get confused really fast and its challenging! One thing I would improve is the speed of the execution, the ball rolls too slowly, also a sign on the step above while the ball rolls, so you know where you messed up. Congrats for the submission!
Really nice concept. I was fine with the ball speed. I do agree with others that making it faster would be better but the transparent arrows were more of an issue for me. I didn't really get the point. The game was really fun and had the right amount of difficulty to keep me hooked. Keep up the great work! :D