I downloaded the game but my computer wont let me play it because it thinks its a virus! Can anyone help?
Play game
GMTK23 - Hand of the Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #781 | 3.556 | 3.556 |
Overall | #1869 | 3.296 | 3.296 |
Creativity | #1894 | 3.444 | 3.444 |
Presentation | #3045 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are NOT the Ninja, you are the HAND of the Ninja
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Funny idea, I made it all the way to the insane wave of ninjas at 20 points which looks absolutely impossible but fits right in with the tone of the game lol. I do wish that there was more to the game than just moving around the sword and waiting for enemies to run into it, maybe if the other hand could be controlled and launch some sort of projectiles to add another element to the game. I had a good time playing, nice work!
This is great. lol
Reminds me of QWOP, but not as frustrating. It immediately makes sense how you need to approach each enemy, and as simple as it is, there's a weird element of brain-breaking. I got to 18 before my control just absolutely failed. Haha
I'm also really curious what a 1v1 fight would be like- Going back and forth, blocking each other's swords. You each have three life, or something. There's a lot to play with in this idea!
I love this! It was unexpectedly very funny. I think this could definitely work as the concept for a full game, maybe a two player game where one player controls the ninja's body. Overall, great job!
Hilarious, but also such fun :D
I love the ninja's various animations, the way our arm contorts into these dexterous positions, and that music, DAMN. I'm still bopping to it and might just leave the game up aha. I'm still trying to get over the difficulty spike in the 20's, but I ain't giving up yet!
Had a grin the whole time, thank you.
Probably the most fun i had with the jam games so far! This is so silly BUT WORKS SO WELL!
If you ever think of adding more to this game, it would be nice if the ninja would traverse some sort of level, so there's a feeling of progress.
but still a very good submission!
Hello! I'm sure I'm missing something, but I downloaded the file and am unsure how to startup the game with it?
Interesting concept. I wish there was more faster dynamic movement and Oomph to attack, but the idea is there. It's just need some extra time and polishing)
Interesting concept! My team thought about doing a similar idea where you would have controlled some kind of gun, but ultimately we went with something else. If there was one thing I wish your game had, it would be scaling difficulty over time (or something else besides a just score counter).
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