This study identifies challenges and promising directions in the curation of 3D data. 3D visualiz... more This study identifies challenges and promising directions in the curation of 3D data. 3D visualization shows great promise for a range of scholarly fields through interactive engagement with and analysis of spatially complex artifacts, spaces, and data. While the new affordability of emerging 3D capture technologies presents greater academic possibilities, academic libraries need more effective workflows, policies, standards, and practices to ensure that they can support the creation, discovery, access, preservation, and reproducibility of 3D data sets. This study uses nominal group technique with invited experts across several disciplines and sectors to identify common challenges in the creation and re-use of 3D data for the purpose of developing library strategy for supporting curation of 3D data. This article identifies staffing needs for 3D imaging; alignment with IT resources; the roll of archivists in addressing unique challenges posed by these datasets; the importance of data...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s mi... more Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s mission of providing access to all forms of information and supporting pedagogy and scholarship across disciplines. Academic libraries are increasingly adopting VR technology for a variety of research and teaching purposes, which include providing enhanced access to digital collections, offering new research tools, and constructing new immersive learning environments for students. This trend suggests that positive technological innovation is flourishing in libraries, but there remains a lack of clear guidance in the library community on how to introduce these technologies in effective ways and make them sustainable within different types of institutions. In June 2018, the University of Oklahoma hosted the second of three forums on the use of 3D and VR for visualization and analysis in academic libraries, as part of the project Developing Library Strategy for 3D and Virtual Reality Collecti...
This study identifies challenges and promising directions in the curation of 3D data. 3D visualiz... more This study identifies challenges and promising directions in the curation of 3D data. 3D visualization shows great promise for a range of scholarly fields through interactive engagement with and analysis of spatially complex artifacts, spaces, and data. While the new affordability of emerging 3D capture technologies presents greater academic possibilities, academic libraries need more effective workflows, policies, standards, and practices to ensure that they can support the creation, discovery, access, preservation, and reproducibility of 3D data sets. This study uses nominal group technique with invited experts across several disciplines and sectors to identify common challenges in the creation and re-use of 3D data for the purpose of developing library strategy for supporting curation of 3D data. This article identifies staffing needs for 3D imaging; alignment with IT resources; the roll of archivists in addressing unique challenges posed by these datasets; the importance of data...
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s mi... more Virtual reality (VR) is a rich visualization and analytic platform that furthers the library’s mission of providing access to all forms of information and supporting pedagogy and scholarship across disciplines. Academic libraries are increasingly adopting VR technology for a variety of research and teaching purposes, which include providing enhanced access to digital collections, offering new research tools, and constructing new immersive learning environments for students. This trend suggests that positive technological innovation is flourishing in libraries, but there remains a lack of clear guidance in the library community on how to introduce these technologies in effective ways and make them sustainable within different types of institutions. In June 2018, the University of Oklahoma hosted the second of three forums on the use of 3D and VR for visualization and analysis in academic libraries, as part of the project Developing Library Strategy for 3D and Virtual Reality Collecti...
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