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  1. sanctuary-raytracer sanctuary-raytracer Public

    Forked from Chaos-Ray-Tracing-Vladislav/chaos-ray-tracing-course-assignment-yoreei

    My first raytracer, named "Sanctuary". Work started as part of Chaos Camp 2024 ray tracing course

    C++ 1

  2. crowd_pathfinder crowd_pathfinder Public

    Forked from k1p1/UE5TopDownARPG

    An efficient implementation of flow-tile pathfinding in Unreal Engine, inspired by work of Elijah Emerson on Supreme Commander

    C++ 1

  3. dooria dooria Public

    Inspired by LOTR's Mines of Moria: Dooria 🧙‍♂️! Dooria is dungeon puzzle game with randomly generated mazes of increasing difficulty. The generation uses depth-first-search to draw the maze. Made d…

    C++

  4. p2d2 p2d2 Public

    A Transpiler Framework for Optimizing Data Science Pipelines. Published in DEEM@SIGMOD 18 June 2023. Forever grateful to my advisors at TU-Berlin for showing me the beauty computer science research.

    Roff

  5. cpp_playground cpp_playground Public

    This is where I play around with syntax and algorithms with C++

    C++

  6. gpgpu_playground gpgpu_playground Public

    Forked from CoffeeBeforeArch/cuda_programming

    This is where I play around with GPU programming: CUDA

    Cuda