解压Release.zip,打开Release文件夹,双击运行Blackhole.exe即可
打开cmd命令行 1, pip install conan //也可自行从官网下载安装 2,验证是否安装成功,输入cmake --version 输出结果应该是 cmake version 3.31.2 代表cmake配置成功
打开cmd命令行 1, pip install conan 2,验证是否安装成功,输入conan --version 输出结果应该是 Conan version 2.11.0 代表conan配置成功
cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Release
发现当前文件夹下多了Blackhole.sln,双击运行,即可在解决方案资源管理器中查看到项目Blackhole的所有文件
可以切换到Release模式下运行,会报错,需要配置环境,请参考以下博客https://blog.csdn.net/yiyeyeshenlan/article/details/144697459?spm=1001.2014.3001.5502,相关文件已附到github上,即OpenGLENV压缩包,包含imgui相关的文件夹和irrKlang音乐播放的文件夹 区别:在配置imgui时,可以先删除掉当前和imgui有关的.cpp而后重新添加
Gravitational Lensing by Spinning Black Holes in Astrophysics, and in the Movie Interstellar
Trajectory Around A Spherically Symmetric Non-Rotating Black Hole - Sumanta
Approximating Light Rays In The Schwarzschild Field - O. Semerak
Implementing a Rasterization Framework for a Black Hole Spacetime - Yoshiyuki Yamashita
Physics of oseiskar.github.io/black-hole - https://oseiskar.github.io/black-hole/docs/physics.html
Schwarzschild geodesics - https://en.wikipedia.org/wiki/Schwarzschild_geodesics
Photons and black holes - https://flannelhead.github.io/posts/2016-03-06-photons-and-black-holes.html
A real-time simulation of the visual appearance of a Schwarzschild Black Hole - http://spiro.fisica.unipd.it/~antonell/schwarzschild/
Ray Tracing a Black Hole in C# by Mikolaj Barwicki - https://www.codeproject.com/Articles/994466/Ray-Tracing-a-Black-Hole-in-Csharp
Ray Marching and Signed Distance Functions - http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/
Einstein's Rings and the Fabric of Space - https://www.youtube.com/watch?v=Rl8H4XEs0hw)
Opus 2, GLSL ray tracing tutorial - http://fhtr.blogspot.com/2013/12/opus-2-glsl-ray-tracing-tutorial.html
Ray Tracing in One Weekend - https://raytracing.github.io/
On ray casting, ray tracing, ray marching and the like - http://hugi.scene.org/online/hugi37/- hugi%2037%20-%20coding%20adok%20on%20ray%20casting,%20ray%20tracing,%20ray%20marching%20and%20the%20like.htm
https://github.com/ebruneton/black_hole_shader/tree/master?tab=readme-ov-file
https://ebruneton.github.io/black_hole_shader/demo/demo.html
https://github.com/sirxemic/Interstellar
https://github.com/ssloy/tinyraytracer
https://github.com/RayTracing/raytracing.github.io
https://awesomeopensource.com/projects/raytracing
Ray-traced simulation of a black hole - https://github.com/oseiskar/black-hole
Raytracing a blackhole - https://rantonels.github.io/starless/