A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
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Updated
Oct 2, 2024 - C#
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
A curated list of awesome Unity assets, resources, and more. With repository stars⭐ and forks🍴
google spreadsheet v.4 support library for unity3d
Space Station 3D, another remake of SS13, but with an extra D.
BHL is a strictly typed programming language specifically tailored for gameplay logic scripting.
Godot/Unity3D System Design Architecture
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
OpenCV for Unity (Untiy Asset Plugin)
Graphic Engine & Game Engine lists
A simple C# network library.
Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.
Shaders created in unity for learning and experimenting purposes
A GitHub Action to build Unity exported xcode projects.
My repository for learning game development.
A transition post processing effect created for Serious Point Games
A hatching/cross-hatching post processing effect created for Serious Point Games
Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming
Unity plugin for importing entire Figma pages into Unity UI Toolkit files.
🎮 My first game made in Unity. A simple parkour game based off that one famous voxel game involving mining and crafting!
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