Modular node graph based noise generation library using SIMD, C++17 and templates
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Updated
Oct 12, 2024 - C++
Modular node graph based noise generation library using SIMD, C++17 and templates
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
A texture maker tool for Unity.
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Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
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Training and evaluation of a texture representation network.
Material Designer Library by @lazzy07
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