Feature-packed real-time debugging toolkit for Godot Engine.
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Updated
Aug 16, 2024 - GDScript
Feature-packed real-time debugging toolkit for Godot Engine.
In-game console for Godot 3.
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Used ili9341 or ST7735. Contains a virtual machine running games from RAM.
Mirror of http://bitbucket.org/zxtune/zxtune repository with robot-only issues tracker
YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.
A custom-built CHIP-8 hand-held gaming console powered by a STM32 microcontroller.
Simple in-game console for Godot 4.2+
Compiler written in JS for a virtual machine running on esp8266
A fantasy console inspired by the Nintendo Gameboy!
🖥️ In-Game console to Godot 3.0 for debugging purposes
An easy-to-use Source Engine inspired console for Godot with the ability to manipulate Godot Nodes.
A New PCB for Stefan's Game Console Project
Implementation of the "Game Of Life" using the console library NCurses.
👾 Run WebAssembly (WASM-4) games on small devices (like PyBadge)
GBS 8200 Controller / I2C Configuration reader/writer based on Arduino/ATMega with some nice debug functions, presets and widescreen-support.
RoboRun-NES is platform NES game created in C for homebrew project.
Retro emulation for the Yao-Mio
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