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connect4-ai-game

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The goal of this project is to implement a Connect 4 game using the Minimax algorithm with alpha-beta pruning. We design an appropriate Connect 4 board evaluation function to be used as the algorithm’s utility function. Our game should allow a human player to play against our algorithm. The algorithm should use a depth-first strategy when explor…

  • Updated May 13, 2019
  • Python

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