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PLWGDK - Perl Light-Weight Game Development Kit


This is a framework I am creating to teach my children how to program. It is my hope that it will become something others can use as well.

Philosophy

Learning to program at its core is learning how to give a list of instructions to a computer. Learning software development the traditional way (Hello, World example, What is your name? example, etc) is boring. I want to create a way to learn that provides instant visual feedback. We tried Alice but it did not keep the boys' interest.

Starting

Circles is a good start, but what game are we working toward creating? A real game should be goal #1, with fine-tuning of that game as later chapters, then creation of other games.

Clone ideas

  • Asteroids!
  • Space Invaders
  • Pac Man
  • Galaxian
  • Match 3
  • Breakout

Components

A complete learning solution should include:

  • Full documentation
    • lessons in text / text & images / video formats
    • full API documentation
  • A web presence with ability to allow people to contribute
  • Compliance with Perl standards
    • Perl::Critic

My Learning Goals

Peripheral things it might be appropriate for me to learn during this process:

  • Git
  • Github
  • Moose
  • Different game development theories / approaches / frameworks

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Perl Light-weight Game Development Kit

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