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- PIXELS Public
PIXELS is a lightweight and powerful 2D game development framework designed specifically for Delphi developers. Built on top of the proven and battle-tested Allegro Library, PIXELS brings modern game development capabilities into the Delphi ecosystem with clean, easy-to-use APIs and high performance.
tinyBigGAMES/PIXELS’s past year of commit activity - Console Public
Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more – no dependencies.
tinyBigGAMES/Console’s past year of commit activity - VirtualBuffer Public
TVirtualBuffer is a generic, thread-safe virtual memory buffer class for Delphi. It provides stream-like read/write access to memory with full position tracking, locking, and bounds safety. Designed for high-performance applications, it’s ideal for buffering, serialization, and multithreaded memory operations.
tinyBigGAMES/VirtualBuffer’s past year of commit activity - Logan Public
Local Generative AI, unleashed. It signals a fundamental shift: no more cloud lock‑in or opaque black‑box services—now you run powerful generative AI models entirely on your own machine, giving you ultimate control over latency, privacy, and customization.
tinyBigGAMES/Logan’s past year of commit activity - WebViewBundle Public
WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system and serves it via virtual host mapping—no server, no installer, no dependencies.
tinyBigGAMES/WebViewBundle’s past year of commit activity - OllamaBox Public
OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your application—no external process or service required.
tinyBigGAMES/OllamaBox’s past year of commit activity - Dlluminator Public
The sleek new way to load Win64 DLLs straight from memory — no disk, no traces, no limits.
tinyBigGAMES/Dlluminator’s past year of commit activity
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