8000 Vectorize `pvlib.bifacial.utils._vf_ground_sky_2d` across `surface_tilt` by kandersolar · Pull Request #1682 · pvlib/pvlib-python · GitHub
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Vectorize pvlib.bifacial.utils._vf_ground_sky_2d across surface_tilt #1682

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Mar 18, 2023
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Co-authored-by: Cliff Hansen <cwhanse@sandia.gov>
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kandersolar and cwhanse authored Mar 15, 2023
commit 63f6675d3d4cfcf9210224c2612a5aa8c885ba79
6 changes: 3 additions & 3 deletions pvlib/bifacial/infinite_sheds.py
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
def _vf_ground_sky_integ(surface_tilt, surface_azimuth, gcr, height,
pitch, max_rows=10, npoints=100, vectorize=False):
"""
Integrated view factor from the ground to the sky underneath
Integrated view factor to the sky from the ground underneath
interior rows of the array.

Parameters
Expand Down Expand Up @@ -469,7 +469,7 @@ def get_irradiance_poa(surface_tilt, surface_azimuth, solar_zenith,
on the surface that is not reflected away. [unitless]

npoints : int, default 100
Number of discretization points for calculating integrated viewfactors.
Number of discretization points for calculating integrated view factors.

vectorize : bool, default False
If True, vectorize the view factor calculation across ``surface_tilt``.
Expand Down Expand Up @@ -706,7 +706,7 @@ def get_irradiance(surface_tilt, surface_azimuth, solar_zenith, solar_azimuth,
etc. A negative value is a reduction in back irradiance. [unitless]

npoints : int, default 100
Number of discretization points for calculating integrated viewfactors.
Number of discretization points for calculating integrated view factors.

vectorize : bool, default False
If True, vectorize the view factor calculation across ``surface_tilt``.
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