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This is a collective repository for all 3DGS related progresses in research and industry world
Code accompanying our ECCV-2020 paper on 3D Neural Listeners.
3D U-Net model for volumetric semantic segmentation written in pytorch
Official code repository for ICLR 2024 paper "DiffusionSat: A Generative Foundation Model for Satellite Imagery"
Generate 3D voxels from text with AI
Implementation of “DreamDiffusion: Generating High-Quality Images from Brain EEG Signals”
We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environments in a patch-by-patch and coarse-to-fine fashion.
Ongoing research training gaussian splatting at scale by distributed system
The official Pytorch implementation of “BAD: Bidirectional Auto-regressive Diffusion for Text-to-Motion Generation”
[CVPR 2023] Diffusion-SDF: Text-to-Shape via Voxelized Diffusion
Latent Point Diffusion Models for 3D Shape Generation
📦 Repomix (formerly Repopack) is a powerful tool that packs your entire repository into a single, AI-friendly file. Perfect for when you need to feed your codebase to Large Language Models (LLMs) o…
🔥🔥🔥Official Codebase of "DiT-3D: Exploring Plain Diffusion Transformers for 3D Shape Generation"
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
Code for 3D-LLM: Injecting the 3D World into Large Language Models
[CVPR'23] OpenScene: 3D Scene Understanding with Open Vocabularies
A deep learning library for video understanding research.
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…
Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"
Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion".
[3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"
MotionChain: Conversational Motion Controllers via Multimodal Prompts