A cross platform SMF and SMT compiler for SpringRTS http://www.springrts.com
Tclap 1.2.1
http://tclap.sourceforge.net/
OpenImageIO 1.2
https://sites.google.com/site/openimageio/home
NVTT 2.0
http://code.google.com/p/nvidia-texture-tools/
tileconv [options] image1 ... imageN
Options
-v --verbose, display extra output
-q --quiet, supress standard output
-e --extract, extract tiles from loaded smt
--slow_dxt1, compress slowly but more accurately
--cnum , n = -1 no comparison, n = 0 hashtable comparison, n > 0 = tiles to compare to
--cpet , pixel error threshold 0.0f-1.0f
--cnet , number of errors threshold
-i --input , smt to load
-o --output , prefix for output
-t --tilemap ,
-s --stride , number of images horizontally
-w --width
-l --length
-d --decals <.csv>, Decal file with format "filename,x,z"
mapconv [options] Options -l --load , smf file to load -s --save , prefix for output -v --verbose, Display extra output -q --quiet, Supress standard output -d --decompile, Decompile loaded map -c --slowcomp, better quality but slower -x --width , Width in spring map units -z --length , Length in spring map units -y --floor , Height of the map in spring map units -Y --ceiling , Depth of the map in spring map units -a --add-smt -i --tileindex-e --heightmap
--lowpass, whether to filter the heightmap with a lowpass filter --invert, whether to invert the heightmap values -t --typemap
-m --minimap
-r --metalmap
-g --grassmap
-f --features