The extra fast DI (Dependency Injection) library running on Unity Game Engine.
"V" means making Unity's initial "U" more thinner and solid ... !
- Fast Resolve: Basically 5-10x faster than Zenject.
- Minimum GC Allocation: In Resolve, we have zero allocation without spawned instances.
- Small code size: Few internal types and few .callvirt.
- Assisting correct DI way: Provides simple and transparent API, and carefully select features. This prevents the DI declaration from becoming overly complex.
- Immutable Container: Thread safety and robustness.