Stars
Ergonomic and Correct Utility AI for Bevy Engine
This rust compiler backend(module) emmits valid CIL (.NET IR), enabling you to use Rust in .NET projects.
A networking library to make multiplayer games for the Bevy game engine
Compile the Git version (tag name, or hash otherwise) and dirty state into your Rust program.
๐ Making Rust a first-class language and ecosystem for GPU shaders ๐ง
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
Collection of crates to deal with crashes
A polygon Clipping and Offsetting library for Rust.
An implementation of 2D EDT (Euclidian distance transform) with Saito's algorithm in pure Rust
Visualize/analyze a Rust crate's internal structure
A high performance concurrent caching library for Rust
Enhancing the Factorio experience with SAT solvers
An experimental stackless Lua VM implemented in pure Rust
a language server implementation for the WGSL shading language
A Stable ABI for Rust with compact sum-types
Open-source vector similarity search for Postgres
(WIP) Create VST plugins with JUCE that run machine learning models.
Probabilistic language based on pattern matching and constraint propagation, 153 examples