A work in progress
Given that a lot of the docs are outdated this may prove to be helpful as a sort of tutorial or set of examples.
You will need the latest Gendev to compile the source and RetroArch to run ROMs
SGDK comes with precompiled binaries for Windows
Use the template dir as project base
cp -r template/ my-game/
By default make
will build and run the ROM in an emulator
# Compile and run a specific project
make -C hello/
# Compile and run current project
cd hello/ && make
If you'd like to trigger each step manually:
cd hello/
# Compile source
make build
# Run binary via RetroArch
make run
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