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  • University of Applied Sciences Munich
  • Munich/Germany

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An open source version of a game engine developed by Croteam for the classic Serious Sam games.

C++ 3,025 367 Updated Oct 31, 2020

๐ŸŒธ A command-line fuzzy finder

Go 63,382 2,364 Updated Aug 27, 2024

The Linux Kernel Module Programming Guide (updated for 5.0+ kernels)

TeX 7,490 500 Updated Aug 12, 2024

A 2d game engine written in C

C 1,020 71 Updated Aug 22, 2024

Jump'n'run written in C using high_impact

C 56 5 Updated Aug 22, 2024

Simple arcade game written in C using high_impact

HTML 44 7 Updated Aug 22, 2024
C++ 1,070 147 Updated Aug 13, 2019

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

C 6,276 272 Updated Aug 26, 2024

Application to read current clocks of ATi Radeon cards (xf86-video-ati, xf86-video-amdgpu)

C++ 733 75 Updated Feb 25, 2022

Linux AMDGPU Configuration Tool

Rust 1,110 30 Updated Aug 20, 2024

Simple script to control power states of amdgpu driven GPUs

Shell 392 43 Updated May 13, 2024

Automatic CPU speed & power optimizer for Linux

Python 5,492 269 Updated Aug 24, 2024

๐Ÿ” A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

C++ 42,488 1,865 Updated Aug 23, 2024

CUDA on ??? GPUs

Rust 8,840 574 Updated Aug 26, 2024

[CVPR 2023] Removing Objects From Neural Radiance Fields

Python 100 10 Updated Aug 21, 2023

Rembg is a tool to remove images background

Python 16,022 1,809 Updated Aug 26, 2024

Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.

C++ 2,951 220 Updated Jul 20, 2024

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 13,323 1,689 Updated Aug 26, 2024

NEW - YOLOv8 ๐Ÿš€ in PyTorch > ONNX > OpenVINO > CoreML > TFLite

Python 27,720 5,516 Updated Aug 27, 2024

Hieroglyph 3 Rendering Engine

C++ 43 14 Updated Jun 13, 2017

This is the source for the demos in my blog post Instanced Line Rendering.

JavaScript 226 18 Updated Nov 19, 2019

COLMAP - Structure-from-Motion and Multi-View Stereo

C++ 7,359 1,487 Updated Aug 26, 2024

Simple QuakeC (MenuQC) UI system for FTEQW

GLSL 26 4 Updated Apr 26, 2019

Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C

C 847 83 Updated Sep 13, 2021

Vorlesung Cloud Computing

JavaScript 12 2 Updated Jul 4, 2024

An app for collecting raw RGB-D scans on iOS devices.

C++ 29 6 Updated Sep 4, 2023

A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.

28 10 Updated Sep 14, 2020

This is the official GitHub mirror for the FTEQW project.

C 156 44 Updated Aug 27, 2024

Frame profiler

C++ 9,059 627 Updated Aug 24, 2024
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