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An open source version of a game engine developed by Croteam for the classic Serious Sam games.
The Linux Kernel Module Programming Guide (updated for 5.0+ kernels)
Simple arcade game written in C using high_impact
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Application to read current clocks of ATi Radeon cards (xf86-video-ati, xf86-video-amdgpu)
Simple script to control power states of amdgpu driven GPUs
Automatic CPU speed & power optimizer for Linux
๐ A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
[CVPR 2023] Removing Objects From Neural Radiance Fields
Rembg is a tool to remove images background
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
NEW - YOLOv8 ๐ in PyTorch > ONNX > OpenVINO > CoreML > TFLite
This is the source for the demos in my blog post Instanced Line Rendering.
COLMAP - Structure-from-Motion and Multi-View Stereo
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
JohannesEbke / cloudcomputing
Forked from qaware/cloudcomputingVorlesung Cloud Computing
An app for collecting raw RGB-D scans on iOS devices.
A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.
This is the official GitHub mirror for the FTEQW project.