Remove unnecessary Legend._approx_text_height. #16312
Merged
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It is only ever called with renderer=None, returning the fontsize
directly. In fact the rest of the code assumes that the font size is
in points (inch/72), not in pixels. This can be checked by setting the
dpi to a large value (e.g. 500), forcing the renderer to be not None by
adding
renderer = self.figure.canvas._cachedRenderer
and making surethat a cached renderer exists (via
fig.canvas.draw()
) before creatingthe legend -- such a patch results in a highly distorted legend layout,
whereas just using fontsize is fine even at high dpi.
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