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AvaKit Ava-xls2lua

莉莉丝游戏达芬奇计划内容组Excel转Lua工具(适用于Ava框架),简称x2l

介绍

ava-xls2lua是一款编辑器的外部工具,可将Excel表格批量转换成Lua脚本,简称x2l

  • 开发语言: js
  • 打包工具: Electron Packager , Electron Wix Msi

开发文档

分支管理

  • 👤 主干分支 main 主干分支,所有新功能开发后直接合入主干,以及debug
  • 👥 开发分支 dev- 开头的分支,用于开发对应的功能
  • 🗣️ 发布分支 release 最近的发版分支,当发布新版本的时候,需要将release分支更新到最近tag位置

源代码安装环境

下载并安装 Node.js v14.17.3

源码调试

打开cmdPowerShell,切换到项目根目录

  1. 输入 npm install,进行包的安装
  2. 输入 npm install -g bower,安装bower
  3. 输入 bower i,进行包安装
  4. 输入 npm start,运行x2l

打包及生成安装包

打开cmdPowerShell,切换到项目根目录

  1. 输入npm package-win,生成windows平台的软件包
  2. 输入npm package-mac,生成mac平台的软件包
  3. 输入npm setup-win,生成windows平台的安装包

主要功能

  • 将Excel文件批量生成对应的Lua脚本,支持.xls .xlsx .xlsm
  • 可以根据不同的项目结构配置目录和文件名前后缀
  • 最多保存5个设置,适用多个项目分别进行转换
  • 基础类型:IntFloatStringBool
  • 数组类型:Int[]Float[]String[]Bool[]
  • 编辑器类型:Vector2Vector3EulerColor
  • Lua代码:Lua
  • 批注类型:Comment(不会被转换成Lua代码)

如何使用

界面说明

  • 初次使用

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  • 项目配置界面

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  • 输出信息

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  • 项目列表

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如何使用

  • 新建或更改配置并转换

home

  • 快速转换

quick

Excel格式

Sheet的格式

Excel文件中,有output_kv_前缀的Sheet表格会生成对应的lua文件

  • output: 普通配置表
  • kv: kv表

支持Excel中多张Sheet的导出

image

表头的格式

表头有四行,分别是:变量中文描述,英文变量名,数据类型,主键

  • 变量中文描述:表述列的信息,如何配置,不会导出到Lua中
  • 英文变量名:导出Lua脚本中的变量名称
  • 数据类型:x2l会根据不动的变量类型生成对应的Lua行,支持类型,支持大小写模糊
  • 主键:最多有三个,Key1Key2Key3,x2l会根据主键来生成Lua Table的结构,主键必须是IntString,支持大小写模糊
  • 数据:从第5行开始

GUI

KV样式表格与配置

  • 配置中配置KV Format Excel Files:,支持多张KV样式的Excel
  • 表中有3列,KeyValueDes
    • Key:类型为IntString,设为主键Key1
    • Value:类型为Lua,直接在数据中填写Lua
    • Des:类型为Comment,不进行Lua生成
  • KV表格示例

示例

Excel目录

image

策划表ExampleTable1.xlsoutput_Example1表数据

xls sheet

生成Lua脚本目录

lua folder

output_Example1表生成对应Lua脚本['World']['Global']['Xls']['Example1XlsModule'].ModuleScript.lua

--- This file is generated by ava-x2l.exe,
--- Don't change it manaully.
--- @copyright Lilith Games, Project Da Vinci(Avatar Team)
--- @see Official Website: https://www.projectdavinci.com/
--- @see Dev Framework: https://github.com/lilith-avatar/avatar-ava
--- @see X2L Tool: https://github.com/lilith-avatar/avatar-ava-xls2lua

local Example1Xls = {
    [1] = {
        house = {
            id = 1,
            name = 'house',
            use_money = 1000,
            use_food = 2.33,
            is_init = true,
            defense = 100,
            args_int_arr = {1, 2, 3},
            args_float_arr = {1.23, 2, 3.23},
            args_string_arr = {'sdf', '23e', 's'},
            args_bool_arr = {true, false, true},
            args_vect2 = Vector2(-1, 0.5),
            args_vect3 = Vector3(2, 0.3, -4),
            args_euler = EulerDegree(12, 23, 43),
            args_color = Color(129, 12, 3, 0),
            args_lua = function() print(23) end,
            Des1 = 'output_Example1_Des1_1_house',
            Des2 = 'output_Example1_Des2_1_house'
        },
        MMM = {
            id = 1,
            name = 'MMM',
            use_money = 123,
            use_food = 336.2,
            is_init = true,
            defense = nil,
            args_int_arr = {1, 2, 3},
            args_float_arr = {1, 2.3445, 3},
            args_string_arr = {'你好', '你在哪'},
            args_bool_arr = {true, false},
            args_vect2 = Vector2(0, 4),
            args_vect3 = Vector3(-2, 3, 5),
            args_euler = nil,
            args_color = nil,
            args_lua = {a = 2, b='234'},
            Des1 = 'output_Example1_Des1_1_MMM',
            Des2 = 'output_Example1_Des2_1_MMM'
        },
        ddd = {
            id = 1,
            name = 'ddd',
            use_money = 456,
            use_food = 222.33665,
            is_init = false,
            defense = 130,
            args_int_arr = {3, 2, 5},
            args_float_arr = {3, 2, 2.5},
            args_string_arr = {'我在这里啊', '你在那', ''},
            args_bool_arr = {false, true},
            args_vect2 = Vector2(2, 0.5),
            args_vect3 = Vector3(0.6, 3, -8.4),
            args_euler = nil,
            args_color = nil,
            args_lua = nil,
            Des1 = 'output_Example1_Des1_1_ddd',
            Des2 = 'output_Example1_Des2_1_ddd'
        }
    },
    [2] = {
        farm = {
            id = 2,
            name = 'farm',
            use_money = 100,
            use_food = 220,
            is_init = false,
            defense = 200,
            args_int_arr = {2, 3},
            args_float_arr = {200.3, 3, 234.23},
            args_string_arr = {'df', 'ssd', 'dd', 'dd'},
            args_bool_arr = nil,
            args_vect2 = nil,
            args_vect3 = nil,
            args_euler = nil,
            args_color = nil,
            args_lua = nil,
            Des1 = 'output_Example1_Des1_2_farm',
            Des2 = 'output_Example1_Des2_2_farm'
        },
        MMM = {
            id = 2,
            name = 'MMM',
            use_money = nil,
            use_food = 22.1,
            is_init = nil,
            defense = 234,
            args_int_arr = {3, 6, 6, 7},
            args_float_arr = {3, 6.3, 6, 7},
            args_string_arr = {'ss', 'd', 'd', 'd'},
            args_bool_arr = {true, true},
            args_vect2 = nil,
            args_vect3 = nil,
            args_euler = nil,
            args_color = nil,
            args_lua = "还没有添加检查",
            Des1 = 'output_Example1_Des1_2_MMM',
            Des2 = 'output_Example1_Des2_2_MMM'
        }
    },
    [3] = {
        horse3 = {
            id = 3,
            name = 'horse3',
            use_money = 200,
            use_food = nil,
            is_init = false,
            defense = 333,
            args_int_arr = nil,
            args_float_arr = nil,
            args_string_arr = {'2e', 'w', 'e', 'we'},
            args_bool_arr = {false, false, false, false},
            args_vect2 = nil,
            args_vect3 = nil,
            args_euler = nil,
            args_color = nil,
            args_lua = nil,
            Des1 = nil,
            Des2 = nil
        }
    }
}

return Example1Xls

Config中配置[GlobalSetting.xlsx]表为KV格式的表格,并生成Lua脚本

image

生成后的['World']['Global']['Xls']['GlobalSettingXlsModule'].ModuleScript.lua

--- This file is generated by ava-x2l.exe,
--- Don't change it manaully.
--- @copyright Lilith Games, Project Da Vinci(Avatar Team)
--- @see Official Website: https://www.projectdavinci.com/
--- @see Dev Framework: https://github.com/lilith-avatar/avatar-ava
--- @see X2L Tool: https://github.com/lilith-avatar/avatar-ava-xls2lua
--- source file: D:\x2l_doc\xls\/GlobalSetting.xlsx

local GlobalSettingXls = {
    SeaLevelMax = true,
    SeaLevelMiddle = Vector3(0,-14.5,0),
    SeaLevelMin = Vector3(0,-21.4,0),
    FloorMax = Vector3(0,0.02,0),
    FloorMin = Vector3(0,-15,0),
    BridgeMax = Vector3(0,0.25,0),
    BridgeMin = Vector3(0,-15,0),
    PlaneSideLength = 30,
    FlashFrequency = 0.1,
    NoticeMoveTime = 0.5,
    NoticeStayTime = 3,
    SwimmingSpeed = 3,
    DrowningStrength = 0.5,
    LandingRecover = 2,
    DrowningHealth = 10,
    DelaySank = 15,
    MaxFootsteps = false,
    MaxCrack = 50,
    MinVoiceDis = 2,
    VoicePromptPeriod = 0.15,
    WalkSpeed = 4.5,
    BulletCount = 50,
    BackSpeed = 3.5
}

return GlobalSettingXls