[go: up one dir, main page]

Skip to content
View jake-pauls's full-sized avatar
...
...

Block or report jake-pauls

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jake-pauls/README.md
jake-pauls@github.com
---------------------
Me: Core Tech Programmer and Game Developer
Education: BCIT B. Tech (Games Development) (2023)
Interests: Graphics, game engines, compilers, and creative workflows
Current: Tools Programmer @ Larian Studios
  
Let's get in touch!
Portfolio ϟ LinkedIn ϟ Email

Pinned Loading

  1. surf surf Public

    a proof-of-concept dsl for scriptable materials in a PBR pipeline, written in Vulkan

    C++

  2. focus-fire/sad focus-fire/sad Public

    this engine is sad.

    C++ 2 1

  3. quality-control quality-control Public

    ⚠️ "Endless" iPhone game created with OpenGLES for iOS

    C++ 2

  4. Hamstars Hamstars Public

    Winner of the Artisan Award @ Town One 2022 ⭐ Play with up to four friends in a frantic hamster brawl over nuts and squash the competition

    C# 1

  5. paulc100/FrostFire paulc100/FrostFire Public

    A top-down multiplayer survival game created in Unity

    C# 3 1