[go: up one dir, main page]

Skip to content

hecrj/zelda

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Zelda

A Zelda clone in C++ that I developed in a month for my computer science bachelor's degree.

Trying the game

Setting up the repository

Clone this repository to any directory you want:

git clone git@github.com:gamerslab/zelda.git

Then, initialize and download the repository submodules (TMXParser and SOIL):

git submodule update --init

Satisfying dependencies

You need to have OpenGL, glut, GLEW, OpenAL, sndfile, cmake installed.

Ubuntu 14.04

sudo apt-get install freeglut3-dev libglew-dev libxmu-dev libxi-dev libopenal-dev libsndfile1-dev cmake

Compiling the game

Use cmake to generate a Makefile to compile the game.

cmake .
make

Playing zelda

Just run the zelda executable you compiled!

./zelda

Here are the controls of the game:

Key(s) Action
Arrows Move
Z Accept / Attack
A Toggle debug view

Have fun!

About

A Zelda clone in C++

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published