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federicobaldini/README.md

About Me:

I'm an enthusiast about knowledge, from the history of mankind to that of our planet, from philosophy to chemistry, from living creatures to the stars. Yeah, even about computer science and microelectronics, that's why I'm a pretty nice (or at least, I think so) computer engineer.

Over time, I have managed to build a large personal library and I strive every day to narrow the gap between what I don't know and what I know.

Having a particular strong interest especially in physics, in 2023 I enrolled in the Physics degree program at the University of Bologna (my second bachelor's degree! If all goes well), in parallel with my full-time job (am I a fool? Yes, I am!).

Socials:

LinkedIn

Tech Stack:

TypeScript JavaScript Vue.js Svelte React HTML5 CSS3 Chart.js NPM WebAssembly Rust

GitHub Stats:

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  1. web-rendering-engine web-rendering-engine Public

    A simple web rendering engine for HTML and CSS, using Rust.

    Rust 4

  2. http-server http-server Public

    A simple http (1.1 version protocol) single thread server that provides HTML, CSS and JavaScript files, using Rust.

    Rust 2

  3. life-game life-game Public

    A web application that plays the John Conway's Game of Life, using TypeScript, Rust and WebAssembly.

    TypeScript 2

  4. ml-algorithms ml-algorithms Public

    An implementation of various machine learning algorithms using Node.js, TensorFlow.js and TypeScript.

    TypeScript

  5. frontend-framework frontend-framework Public

    A web application that contains a JavaScript framework for building user interfaces (similar to React), that provides a proof of concept of it, using TypeScript.

    TypeScript 2

  6. native-components native-components Public

    A web application to try the web components technology using the native Web Components APIs and TypeScript.

    TypeScript