AI Engineer | DevOps | Cloud Architect | Web Developer
๐ Seattle, Washington | ๐ Founder @ Rexcom.io
Welcome to my corner of GitHub! This isn't your typical portfolio of polished, production-ready showcases. Instead, you'll find real-world AI experiments, actual working prototypes, and the messy-but-exciting journey of building with cutting-edge technology.
I believe AI's greatest potential lies not in abstract research papers or corporate buzzwords, but in practical, hands-on applications that solve real problems and enhance everyday life. Whether it's cloning voices for creative projects, building LLM-powered game characters that actually hold conversations, or automating cloud infrastructure with intelligent toolsโeverything here comes from genuine experimentation and real use cases.
My approach is casual and down-to-earth: sharing what works, what doesn't, and what I learned along the way. No overly academic jargon, no corporate-speakโjust honest insights from someone who's building, breaking, and rebuilding AI systems every day. I'm optimistic about where this technology is headed and excited to share positive, constructive perspectives on how AI can genuinely help people and make our work more creative and fulfilling.
If you're into practical AI, learning from real implementations, and collaborating on projects that push boundaries while staying grounded in realityโyou're in the right place!
I'm an AI Engineer and DevOps specialist based in Seattle, combining machine learning, cloud infrastructure, and full-stack development to build intelligent systems that actually work in production.
- ๐ข Founder of Rexcom.io - AI-powered solutions and consulting
- ๐ค Passionate about voice AI, LLM integration, and practical machine learning
- โ๏ธ Expert in cloud-native architectures, Kubernetes, and DevOps automation
- ๐ฎ Experimenting with AI-powered game development and interactive experiences
- ๐ง Building real tools and systems, not just demos
- ๐ผ LinkedIn: linkedin.com/in/brookmaned
Here are some of the projects I'm openly sharing. Each represents real work, real challenges, and real solutions:
๐๏ธ edward-voice-production
Professional Voice Cloning System
A production-grade voice synthesis setup using Tortoise-TTS with dual RTX 4090 GPUs. This isn't just a toyโit's a full pipeline for creating high-quality, natural-sounding voice clones for creative and professional applications.
Tech Stack: PyTorch, Tortoise-TTS, CUDA, Python
Focus: Real-time inference, quality optimization, production deployment
Paper Mario-Style RPG with LLM-Powered NPCs
An experimental game built in Godot featuring NPCs that use Large Language Models for dynamic, context-aware conversations. No scripted dialogue treesโthese characters actually understand and respond naturally.
Tech Stack: Godot Engine, GDScript, LLM APIs, Python
Focus: Game AI integration, natural conversation systems, real-time LLM inference
๐น๏ธ edb-game-poc-1
Unity WebGL AI Interface Game (Proof of Concept)
A Unity-based prototype exploring AI-driven game interfaces and interactions. Testing how AI can enhance player experiences and create more adaptive gameplay.
Tech Stack: Unity, C#, WebGL, AI APIs
Focus: Interactive AI systems, browser-based deployment, experimental UX
Beyond my public repos, I'm actively developing several private and enterprise-focused projects:
- ๐ง Advanced Voice AI Systems - Next-gen voice cloning and synthesis technology
- ๐ค Jasper9 Project - Comprehensive AI assistant framework with multi-modal capabilities
- ๐ข Enterprise AI Integrations - Custom AI solutions for business automation
- โ๏ธ Cloud Infrastructure Automation - Terraform, Kubernetes, and intelligent DevOps tooling
- ๐ CI/CD Pipeline Innovation - AI-enhanced deployment and testing workflows
- ๐งช Experimental AI Research - Pushing boundaries on LLM applications and voice synthesis
- ๐ฏ Production ML Systems - Scalable machine learning deployments
- Frameworks: PyTorch, TensorFlow, Transformers
- Specialized: Tortoise-TTS, vLLM, LLM integration (OpenAI, Anthropic, local models)
- Tools: CUDA, Jupyter, MLflow
- Platforms: AWS (EC2, S3, Lambda, ECS), Azure, Google Cloud
- Containers: Docker, Kubernetes, Helm
- IaC: Terraform, CloudFormation, Ansible
- Languages: Python, TypeScript, GDScript, Bash, C#
- Game Dev: Godot Engine, Unity
- Web: React, Node.js, Fa 6857 stAPI, Flask
- DevOps: Git, CI/CD (GitHub Actions, Jenkins), monitoring & logging
Right now, I'm deep into:
- ๐๏ธ Voice AI Production Systems - Building robust, high-quality voice synthesis pipelines
- ๐ค LLM-Powered Applications - Integrating large language models into practical tools
- ๐ฎ AI in Game Development - Creating interactive, intelligent NPCs and game systems
- โ๏ธ Cloud-Native AI Deployments - Scalable, production-ready ML infrastructure
- ๐ฌ Real-World AI Experimentation - Testing new models and techniques with actual use cases
- ๐ข Company: Rexcom.io - AI Solutions & Consulting
- ๐ผ GitHub: github.com/edb616321
- ๐ Website: www.rexcom.io
- ๐ง Contact: Reach out through GitHub or visit Rexcom.io
Always open to interesting AI projects and collaborations!
Whether you're working on voice AI, building LLM-powered applications, exploring game development with AI, or just want to discuss practical machine learning implementationsโI'd love to connect.
- ๐ก Have an interesting AI project idea? Let's talk!
- ๐ง Need help with AI infrastructure or deployment? Happy to share insights
- ๐ Want to learn from real-world AI implementations? Check out my public repos
- ๐ Looking for AI consulting or custom solutions? Visit Rexcom.io
"Building the future with AI, one real project at a time"
โญ Star some repos if you find them useful! โญ

