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💬 Prefabulous for VRChat - Automate invasive tasks in your personal avatar.

C# 1 Updated Aug 22, 2024

Harmony-based Unity Editor QOL

C# 83 7 Updated Jan 31, 2024

Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions.

C# 101 3 Updated Jun 20, 2024

Official VRC shader dev entrance exam. (Not really though)

TeX 27 2 Updated May 6, 2022

A tool for managing playable layers and parameters for Avatars 3.0.

C# 252 18 Updated Oct 23, 2024

The Non-Euclidean Unity Backend for Hyperbolica

C# 263 23 Updated Mar 25, 2022

Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API

C# 538 32 Updated Oct 29, 2024

2D implementation of MLS-MPM for simulating soft bodies and fluids

C# 344 28 Updated Apr 29, 2019

CNLohr's repo for his Unity assets and other shader notes.

ShaderLab 162 12 Updated Sep 8, 2024

Documenting obscure technical shader knowledge (mostly VRChat specific)

HLSL 176 8 Updated May 7, 2024

A re-write and restructure of XSToon.

C# 295 36 Updated Mar 29, 2024

A Beat Saber mod to customize the grip position/angle of the sabers, trail appearance and saber length/width.

C# 35 8 Updated Mar 13, 2022

A computer built in vanilla Factorio

Python 45 2 Updated Jan 20, 2018

A cellular automaton I made up myself, written in C++/ SFML

C++ 147 30 Updated May 3, 2024