10000 fix(socket): use xdgBasedir.runtime instead of tmp by jsjoeio · Pull Request #3304 · coder/code-server · GitHub
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May 13, 2021
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chore: update CHANGELOG
  • Loading branch information
jsjoeio committed May 13, 2021
commit 46fe77d46400513ca3ee971a6e001f5cd275c7e8
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,7 @@ VS Code v1.56
### Development

- chore: ignore updates to microsoft/playwright-github-action
- fix(socket): use xdgBasedir.runtime instead of tmp #3304 @jsjoeio

## 3.10.0

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2 changes: 1 addition & 1 deletion src/node/socket.ts
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ export class SocketProxyProvider {
.then((pipe) => {
this.proxyPipe = pipe
return Promise.all([
fs.mkdir(paths.runtime, { recursive: true }),
fs.mkdir(path.dirname(this.proxyPipe), { recursive: true }),
fs.rmdir(this.proxyPipe, { recursive: true }),
])
})
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48 changes: 27 additions & 21 deletions src/node/util.ts
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,8 @@ import * as os from "os"
import * as path from "path"
import * as util from "util"
import xdgBasedir from "xdg-basedir"
import { tmpdir } from "./constants"

interface Paths {
export interface Paths {
data: string
config: string
runtime: string
Expand All @@ -23,26 +22,33 @@ export const paths = getEnvPaths()
* ones. Most CLIs do this as in practice only GUI apps use the standard macOS directories.
*/
export function getEnvPaths(): Paths {
let paths: Paths
if (process.platform === "win32") {
paths = {
...envPaths("code-server", {
suffix: "",
}),
runtime: tmpdir,
}
} else {
if (xdgBasedir.data === undefined || xdgBasedir.config === undefined) {
throw new Error("No home folder?")
}
paths = {
data: path.join(xdgBasedir.data, "code-server"),
config: path.join(xdgBasedir.config, "code-server"),
runtime: xdgBasedir.runtime ? path.join(xdgBasedir.runtime, "code-server") : tmpdir,
}
const paths = envPaths("code-server", { suffix: "" })
const append = (p: string): string => path.join(p, "code-server")
switch (process.platform) {
case "darwin":
return {
// envPaths uses native directories so force Darwin to use the XDG spec
// to align with other CLI tools.
data: xdgBasedir.data ? append(xdgBasedir.data) : paths.data,
config: xdgBasedir.config ? append(xdgBasedir.config) : paths.config,
// Fall back to temp if there is no runtime dir.
runtime: xdgBasedir.runtime ? append(xdgBasedir.runtime) : paths.temp,
}
case "win32":
return {
data: paths.data,
config: paths.config,
// Windows doesn't have a runtime dir.
runtime: paths.temp,
}
default:
return {
data: paths.data,
config: paths.config,
// Fall back to temp if there is no runtime dir.
runtime: xdgBasedir.runtime ? append(xdgBasedir.runtime) : paths.temp,
}
}

return paths
}

/**
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151 changes: 144 additions & 7 deletions test/unit/node/util.test.ts
Original file line number Diff line number Diff line change
@@ -1,10 +1,147 @@
import { getEnvPaths } from "../../../src/node/util"

describe("getEnvPaths", () => {
it("should return an object with the data, config and runtime path", () => {
const actualPaths = getEnvPaths()
expect(actualPaths.hasOwnProperty("data")).toBe(true)
expect(actualPaths.hasOwnProperty("config")).toBe(true)
expect(actualPaths.hasOwnProperty("runtime")).toBe(true)
describe("on darwin", () => {
let ORIGINAL_PLATFORM = ""

beforeAll(() => {
ORIGINAL_PLATFORM = process.platform

Object.defineProperty(process, "platform", {
value: "darwin",
})
})

beforeEach(() => {
jest.resetModules()
jest.mock("env-paths", () => {
return () => ({
data: "/home/envPath/.local/share",
config: "/home/envPath/.config",
temp: "/tmp/envPath/runtime",
Comment on lines +16 to +19
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For whatever reason, when I extract this object into a variable and pass in to the mock, it doesn't work 🤷‍♂️

})
})
})

afterAll(() => {
// Restore old platform

Object.defineProperty(process, "platform", {
value: ORIGINAL_PLATFORM,
})
})

< EDBE /td>
it("should return the env paths using xdgBasedir", () => {
jest.mock("xdg-basedir", () => ({
data: "/home/usr/.local/share",
config: "/home/usr/.config",
runtime: "/tmp/runtime",
}))
const getEnvPaths = require("../../../src/node/util").getEnvPaths
Comment on lines +33 to +38
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I have to do this because of: jestjs/jest#2582 (comment)

const envPaths = getEnvPaths()

expect(envPaths.data).toEqual("/home/usr/.local/share/code-server")
expect(envPaths.config).toEqual("/home/usr/.config/code-server")
expect(envPaths.runtime).toEqual("/tmp/runtime/code-server")
})

it("should return the env paths using envPaths when xdgBasedir is undefined", () => {
jest.mock("xdg-basedir", () => ({}))
const getEnvPaths = require("../../../src/node/util").getEnvPaths
const envPaths = getEnvPaths()

expect(envPaths.data).toEqual("/home/envPath/.local/share")
expect(envPaths.config).toEqual("/home/envPath/.config")
expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
})
})
describe("on win32", () => {
let ORIGINAL_PLATFORM = ""

beforeAll(() => {
ORIGINAL_PLATFORM = process.platform

Object.defineProperty(process, "platform", {
value: "win32",
})
})

beforeEach(() => {
jest.resetModules()
jest.mock("env-paths", () => {
return () => ({
data: "/windows/envPath/.local/share",
config: "/windows/envPath/.config",
temp: "/tmp/envPath/runtime",
})
})
})

afterAll(() => {
// Restore old platform

Object.defineProperty(process, "platform", {
value: ORIGINAL_PLATFORM,
})
})

it("should return the env paths using envPaths", () => {
const getEnvPaths = require("../../../src/node/util").getEnvPaths
const envPaths = getEnvPaths()

expect(envPaths.data).toEqual("/windows/envPath/.local/share")
expect(envPaths.config).toEqual("/windows/envPath/.config")
expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
})
})
describe("on other platforms", () => {
let ORIGINAL_PLATFORM = ""

beforeAll(() => {
ORIGINAL_PLATFORM = process.platform

Object.defineProperty(process, "platform", {
value: "linux",
})
})

beforeEach(() => {
jest.resetModules()
jest.mock("env-paths", () => {
return () => ({
data: "/linux/envPath/.local/share",
config: "/linux/envPath/.config",
temp: "/tmp/envPath/runtime",
})
})
})

afterAll(() => {
// 1E0A Restore old platform

Object.defineProperty(process, "platform", {
value: ORIGINAL_PLATFORM,
})
})

it("should return the runtime using xdgBasedir if it exists", () => {
jest.mock("xdg-basedir", () => ({
runtime: "/tmp/runtime",
}))
const getEnvPaths = require("../../../src/node/util").getEnvPaths
const envPaths = getEnvPaths()

expect(envPaths.data).toEqual("/linux/envPath/.local/share")
expect(envPaths.config).toEqual("/linux/envPath/.config")
expect(envPaths.runtime).toEqual("/tmp/runtime/code-server")
})

it("should return the env paths using envPaths when xdgBasedir is undefined", () => {
jest.mock("xdg-basedir", () => ({}))
const getEnvPaths = require("../../../src/node/util").getEnvPaths
const envPaths = getEnvPaths()

expect(envPaths.data).toEqual("/linux/envPath/.local/share")
expect(envPaths.config).toEqual("/linux/envPath/.config")
expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
})
})
})
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