Tags: bill-auger/loopidity
Tags
implement per-channel VU meters
* now supports 4 hard-coded input channels
* input channels may be mixed in separately
* independent VUs for all input and output channels
* semantics of Loopidity::IsInitialized() method is now with Loopidity::IsInitialized var
* split JackIO::TransientPeaks[] into JackIO::PeaksVuIn[] and JackIO::PeaksVuOut[]
* removed JackIO::TransientPeakInMix and JackIO::TransientPeakOutMix
* renamed JackIO::ScanTransientPeaks() to JackIO::ScanPeaks()
* replaced JackIO::GetPeaksTransient() with JackIO::GetPeaksVuIn() and JackIO::GetPeaksVuOut()
* added JackIO::ResetTransientPeaks()
* factored JackIO::Rollover() out of JackIO::ProcessCallback()
* added LoopiditySdl::VuGradient
* renamed LoopiditySdl::MaskRect and LoopiditySdl::GradientRect to
LoopiditySdl::ScopeMaskRect and LoopiditySdl::ScopeRect
* added LoopiditySdl::ScopeInRect and LoopiditySdl::ScopeOutRect
* added LoopiditySdl::EditorRect
* renamed LoopiditySdl::DrawEditScopes() to LoopiditySdl::DrawEditor()
* added LoopiditySdl::VusInRect, LoopiditySdl::VusOutRect,
LoopiditySdl::VuMaskRect, LoopiditySdl::VuRect
* split LoopiditySdl::PeaksTransient into LoopiditySdl::LoopiditySdl::PeaksVuIn and
LoopiditySdl::PeaksVuOut
* renamed LoopiditySdl::DrawTransientScopes() to LoopiditySdl::DrawScopes()
* factored LoopiditySdl::DrawScope() out of LoopiditySdl::DrawScopes()
* added analogous LoopiditySdl::DrawVUs() and LoopiditySdl::DrawVU()
* renamed SceneSdl::drawFrame() to LoopiditySdl::DrawBorder()
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