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Posthoc is a way to build simple and effective visualisations ✨ for sequential decision-making algorithms, such as search.
Descent 3: Piccu Engine, a version of the game Descent 3 focused on quality-of-life improvements.
ChatDBG - AI-assisted debugging. Uses AI to answer 'why'
A robust interaction system plugin for Unreal Engine 5
📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
A simple single-file utility for function type deduction.
Descent (1994) source port for Android and iOS.
A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
Z-Dante / Magpie
Forked from Blinue/MagpieA real-time upscaling software that can upscale any application or game window. Forked from Blinue/Magpie, with the intention of maintaining Visual Novel specific presets.
An all-purpose window upscaler for Windows 10/11.
ECS-API is a ECS API framework, built to be very performing yet lightweight and easy to use
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
A C/C++ header to help move #ifdefs out of your code
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise
This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port
Free and open source fonts from Kreative Software
A bitmap programming font optimized for coziness 💜
Bits'N'Picas - Bitmap & Emoji Font Creation & Conversion Tools
tall, condensed, bitmap font for geeks
Flax Engine – multi-platform 3D game engine
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64