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Popular repositories Loading

  1. voxel-mesh-generation voxel-mesh-generation Public

    Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.

    C# 104 10

  2. voxel-ray-marching voxel-ray-marching Public

    Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.

    C# 40 8

  3. lag-compensation lag-compensation Public

    Multiplayer lag compensation system that improves hit detection accuracy for players with high ping time. Written in C# and open sourced from the Vercidium Engine.

    C# 31 11

  4. particles particles Public

    Optimised particle system, written in C#, rendered with OpenGL and open sourced from the Vercidium Engine.

    C# 15 3

  5. set set Public

    Sector's Edge Translations

    5 17

  6. net5trimerror net5trimerror Public

    .NET 5 PublishedTrimmed Error Demo

    C#