Lead Rendering Programmer at Sony Santa Monica Studio
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DXRPathTracer
DXRPathTracer PublicA (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
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DeferredTexturing
DeferredTexturing PublicA rendering sample that demonstrates bindless deferred texturing using D3D12
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GDC2019_Public
GDC2019_Public PublicPublic repository for my GDC 2019 presentation "Breaking Down Barriers"
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