Making games in my spare time, usually retro-related.
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OverblownGame
OverblownGame PublicA physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.
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VoxFileParser
VoxFileParser PublicReads and parses Magicavoxel .vox files into a nice data structure. Can handle the .vox file extensions for larger models.
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threejs-vr-boilerplate
threejs-vr-boilerplate PublicBoilerplate code for running WebXR VR using Three.js, including pointer controls and helpful methods. Everything is included, even the Three.js libs.
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SimplePlatformer
SimplePlatformer PublicA simple platform game using an ECS and LibGDX, designed to be extended.
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