Easy to use API wrapper for osu!api v2 written in Python. Has a high-level interface while still allowing ways to do more complex things.
- Client class which carries out all api requests.
- AsynchronousClient class which is the same as Client but all api request functions are asynchronous.
- NotificationWebsocket class for using the notification websocket feature of osu api v2.
- Support for Authorization Code Grant and Client Credentials Grant.
- Builtin rate limit handling
- Storage efficient objects used to contain almost all the data returned from osu.py for any given api request.
- Refresh and access token is automatically managed.
- Utility functions and classes that make your life easier.
- Documentation that covers everything osu.py is capable of.
# Installs the latest version out on pypi
# Linux/macOS
python3 -m pip install -U osu.py
# Windows
py -3 -m pip install -U osu.py
# Installing straight from github (downloads latest code, which is not guaranteed to be stable)
[python prefix used above] -m pip install git+https://github.com/Sheepposu/osu.py.git
# Install with features
[python prefix] -m pip install -U osu.py[replay,notifications]
# Install from github with features
git clone https://github.com/sheppsu/osu.py
cd osu.py
[python prefix] -m pip install -U .[replay,notifications]
from osu import Client, GameModeStr
client = Client.from_client_credentials(0, "*****", None)
user = client.get_user(14895608, GameModeStr.STANDARD)
print(user)